게임 개발(Game Development) 해외 도서 모음(프로그래밍, 디자인패턴 ,게임엔진, AI,기타)
Game Programming Patterns By Robert Nystrom
https://gameprogrammingpatterns.com/
https://www.amazon.com/dp/0990582906
The Art of Game Design: A Book of Lenses By Jesse Schell
https://www.amazon.com/Art-Game-Design-Book-Lenses/dp/0123694965
Level Up! The Guide to Great Video Game Design By Scott Rogers
https://www.amazon.com/Level-Guide-Great-Video-Design/dp/1118877160
Programming Game AI by Example By Mat Buckland
https://www.amazon.com/Programming-Example-Wordware-Developers-Library/dp/1556220782
Real-Time Rendering, Fourth Edition
(Tomas Akenine-Moller , Eric Haines , Naty Hoffman , Angelo Pesce , Michat Iwanicki , Sebastien Hillaire)
https://www.amazon.com/Real-Time-Rendering-Fourth-Tomas-Akenine-M%C3%B6ller/dp/1138627003
Introduction to Game Development By Steve Rabin
https://www.amazon.co.uk/Introduction-Game-Development-Comprehensive-International/dp/0840031033
Game Engine Architecture, Third Edition By Jason Gregory
https://www.amazon.com/Game-Engine-Architecture-Third-Development/dp/1138035459
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